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Hellboy
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sacristy_corpse.ast
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2000-08-18
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// DH INTERACTIVE LLC, COPYRIGHT (C) 1999
//
// sacristy_corpse.ast written at Thurs Apr 13 13:11 1999
//
24 // file_type
112 // file_version
// sacristy_corpse // Session name
end
// *** This first section contains the names of all the win_anims used by the table
corpse_in_coffin_idle
corpse_remove_coffin_lid
corpse_climb_from_coffin
corpse_idle_holding_sword
corpse_give_hb_sword
corpse_give_hb_sword_part
corpse_idle_wo_sword
corpse_collapse_into_pile
end
// *** This second section contains the values for each anim state
corpse_in_coffin_idle
corpse_remove_coffin_lid
corpse_climb_from_coffin
corpse_idle_holding_sword
corpse_give_hb_sword
corpse_give_hb_sword_part
corpse_idle_wo_sword
corpse_collapse_into_pile
end
corpse_in_coffin_idle // name of this anim_state
corpse_in_coffin_idle // name for the win_anim for this state
corpse_in_coffin_idle // default link anim for this anim state
end_of_entries
corpse_remove_coffin_lid // name of this anim_state
corpse_remove_coffin_lid // name for the win_anim for this state
corpse_in_coffin_idle // default link anim for this anim state
end_of_entries
corpse_climb_from_coffin // name of this anim_state
corpse_climb_from_coffin // name for the win_anim for this state
corpse_idle_wo_sword // default link anim for this anim state
end_of_entries
corpse_idle_holding_sword // name of this anim_state
corpse_idle_holding_sword // name for the win_anim for this state
corpse_idle_holding_sword // default link anim for this anim state
end_of_entries
corpse_give_hb_sword // name of this anim_state
corpse_give_hb_sword // name for the win_anim for this state
corpse_give_hb_sword_part // default link anim for this anim state
end_of_entries
corpse_give_hb_sword_part // name of this anim_state
corpse_give_hb_sword_part // name for the win_anim for this state
corpse_idle_wo_sword // default link anim for this anim state
end_of_entries
corpse_idle_wo_sword // name of this anim_state
corpse_idle_wo_sword // name for the win_anim for this state
corpse_idle_wo_sword // default link anim for this anim state
end_of_entries
corpse_collapse_into_pile // name of this anim_state
corpse_collapse_into_pile // name for the win_anim for this state
corpse_idle_wo_sword // default link anim for this anim state
end_of_entries